About King

King is social games development company.
Develops games for the web, for mobile (iOS and Android), Facebook and Windows 10.
Gained fame after releasing the cross-platform title Candy Crush Saga in 2012, considered the first successful game utilizing the freemium model.
King was acquired by Activision Blizzard in February 2016 for $5.9 billion, and operates as its own entity within that company.

Candy Crush Soda Saga

Dedicated to create live ops to improve game's retention and monetisation.
Between 100M and 500M installs in Android.

Diamond Diaries Saga

Developer during all the creation period, from playtests to hard launch.
Worked mainly on gameplay but also contributed to the meta layer of the game.
Between 5M and 10M installs in Android.

Bubble Witch 2 Saga

Dedicated to maintain the game alive with technical improvements.
Between 100M and 500M installs in Android.

Pyramid Solitaire Saga

Dedicated to maintain the game alive with technical improvements.
Between 10M and 50M installs in Android.

Diamond Digger Saga

Dedicated to create live ops to improve game's retention and monetisation.
Also contributed to automate part of the QA process with automation tests.
Between 10M and 50M installs in Android.

Scrubby Dubby Saga

Dedicated to maintain the game alive with technical improvements.
Between 10M and 50M installs in Android.