Hi there! I am David,
Senior Game Developer
at Scopely
Videogames, 3D animation films, research and photography are my passion.
Videogames, 3D animation films, research and photography are my passion.
2022 - To date. Barcelona.
2019 - 2022. Barcelona.
2016 - 2019. Barcelona. From Intern to Junior and Confirmed
2012 - 2014. laSalle University
2022 - To date. Scopely. Feature development
2020 - 2022. Voodoo. First casual title launched in Voodoo. Been since the start. I've programmed most of gameplay
2020. Voodoo. HyperCasual Runner based on physics
2018 - 2019. King. Feature development on the second title of the famous mobile game franchise
2016 - 2018. King. Brand new puzzle game based on physics. Travel around the world helping lucy to collect diamonds
Tiles Tales
Laundro Match
BeachBomb.io
Smash it!
Bubble witch 2 Saga
Pyramid Solitaire Saga
Diamond Digger Saga
Scrubby Dubby Saga
2022 - 2023. Realtime PvP multiplayer version of Everblaze TD using Netcode for Gameobjects
2019 - 2021. Mobile strategy game. Developed in Unity. A new take on Tower Defense
2015. PC game. 3 programmers and 4 artists with a handmade engine using C++, DirectX11, PhysX, Cal3D, Fmod, Theora video player & Lua
2014. Architectural simulator using Kinect and Oculus Rift. Developed with Unity C# using the Zigfu SDK for the Kinect and Oculus Rift SDK
C++, DirectX11, HLSL, PhysX, Cal3D, Fmod, TheoraVideoPlayer, Lua, Expat, AntTweakBar & XInput
C++ & Unity (C#)
Python, Lua, Java, CMake, Jenkins, 3ds Max, Blender, PHP, MySQL, HTML, CSS & JS