Hi there! I am David,
Senior Game Developer
at Scopely

Videogames, 3D animation films, research and photography are my passion.

Professional Experience

Game Developer

2016 - 2019. Barcelona. From Intern to Junior and Confirmed

Portfolio

Key Projects

Bubble Buster 2048

2020 - 2022. Voodoo. First casual title launched in Voodoo. Been since the start. I've programmed most of gameplay

Jumpero

2020. Voodoo. HyperCasual Runner based on physics


Candy Crush Soda Saga

2018 - 2019. King. Feature development on the second title of the famous mobile game franchise

Diamond Diaries Saga

2016 - 2018. King. Brand new puzzle game based on physics. Travel around the world helping lucy to collect diamonds

Other Games that I have worked on

Many at King

Bubble witch 2 Saga
Pyramid Solitaire Saga
Diamond Digger Saga
Scrubby Dubby Saga

Personal Projects

Everblaze TD Versus

2022 - 2023. Realtime PvP multiplayer version of Everblaze TD using Netcode for Gameobjects

Everblaze TD

2019 - 2021. Mobile strategy game. Developed in Unity. A new take on Tower Defense


Vinedetta

2015. PC game. 3 programmers and 4 artists with a handmade engine using C++, DirectX11, PhysX, Cal3D, Fmod, Theora video player & Lua

BSc Final thesis

2014. Architectural simulator using Kinect and Oculus Rift. Developed with Unity C# using the Zigfu SDK for the Kinect and Oculus Rift SDK

Skills

Built videogame engine

C++, DirectX11, HLSL, PhysX, Cal3D, Fmod, TheoraVideoPlayer, Lua, Expat, AntTweakBar & XInput

Usually code with

C++ & Unity (C#)

Have experience with

Python, Lua, Java, CMake, Jenkins, 3ds Max, Blender, PHP, MySQL, HTML, CSS & JS

Education

MSc Creation of Videogames

2014-2015. IDEC Pompeu Fabra University, Spain.

Multimedia engineering

2009-2014. laSalle Ramón Llull University, Spain.

Get in touch!

mrquito13@gmail.com

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